Rainbow Six: Vegas 2
a.k.a. Tom Clancy's Rainbow Six: Vegas 2 / R6Vegas2 / R6V2
published by Ubisoft Entertainment in 2008-04-15, developed by Ubisoft Montreal Studios, running on Windows
type: shooter, action/reflex
genre: First-person shooter, Tactical
series: Rainbow Six, Tom Clancy
setting: Present
perspective: 1st person
player options: single player, LAN, Internet
game engine: Unreal Engine 3
languages: eng fre ger ita spa
genre: First-person shooter, Tactical
series: Rainbow Six, Tom Clancy
setting: Present
perspective: 1st person
player options: single player, LAN, Internet
game engine: Unreal Engine 3
languages: eng fre ger ita spa
3.7/5
Comments (2)
Experience is used to gain ranks which in turn unlocks new equipment (weapons and armor primarily, but also clothing apparel which have no impact in gameplay besides how you look). There are three areas for experience which contribute towards the "leveling" experience, each of the three areas unlock separate items at certain points besides the generic level unlocks. Experience in general is gained simply from kills, the three sub-areas gain points or experience by killing people in specific manner, such as through cover or at long range.
Sanguine # 2009-11-20 00:04:04
Sanguine # 2009-11-20 00:04:04
Technical specs
software: C++ programming language, PhysX physics engine, SafeDisc copy protection, Unreal Engine 3,
display: textured polygons
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External reviews (2) - average: 77.5%
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sequel of
Rainbow Six: Vegas (Windows)
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Rainbow Six: Vegas 2 (X360)
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Rainbow Six: Vegas 2 (X360)
Rainbow Six: Vegas 2 (PS3)
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Sanguine
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