X-COM: Apocalypse

a.k.a. xcomapoc

published by Microprose / 2K Games in 1997-07-15, developed by Microprose, running on MS-DOS
type: strategy
genre: Science Fiction, Tactical
series: X-COM: Original series, X-COM
setting: Future
perspective: bird's-eye
player options: single player
languages: eng
4.1/5
SFXControlsObjective
STEAM Powered

Personal reviews (2)

Una extraño juego de la saga X-COM, tanto por estética (plasticote retro por todas partes) como por jugabilidad (lo de defender una ciudad de conspiraciones cambia el juego de estrategia defensiva a estrategia política)

Eso sí, las misiones se manejan por turnos y la interfaz está muy pulida, además de que muchas armas y elementos nuevos (como los ataques psíquicos) están muy bien integrados.

6 de 10


# 2014-12-27 21:17:16
An unusual change from the previous X-COM games which were darker and more tied to popular sci-fi fads. Although the gameplay is good and somewhat unusual, its greatest weakness is its outlook. Everything is in cheery candy wrapped colours with odd plastic shine to them, giving the game an unreal feel and makes it difficult to immerse oneself into the gameworld and feel like we really are being invaded by aliens from another dimension while some strange alien worshipping cult tries to sabotage your operations. This is not the only reason, but it just feels like it lacks a great deal to make itself stand out, especially now that the game is located on one huge megapolis rather than the whole world, so you'd expect the game to also have more detail on that accord but no, there isn't. Despite this, the game is enjoyable for some odd reason, but could've been much better.


# 2007-09-24 22:10:29

Official description

There's something evil in the city tonight...

Earth has been ravaged by human excess, petty conflict and alien invasion. The world's population has been herded into huge cities, the first of which was Mega Primus.

2084: A Utopia shattered, social collapse and civil unrest reigns in Mega Primus. Fiendish aliens terrorize the city. UFOs swarm through Dimensional Gateways. The city's under siege from an unknown enemy.

Your mission, as X-COM Commander, is to combat alien aggression and uncover their deadly intentions. But Beware! Alien infiltration into the city and its politics could see you under fire from criminal gangs, religious sects, and even the police!

Alien fleets fill the skies, creatures terrorize the city, chaos reigns... Welcome to the war, welcome to the Apocalypse.

Features:

* Explosive third game from the highly successful and thrilling X-Com series, following X-COM: UFO Defense and X-COM: Terror from the Deep.
* Battle alien invasion fleets over the city of Mega Primus in real-time.
* Combat the alien infestation in real-time or turn-based tactical missions.
* Research alien-based technology. Create newer and more destructive weaponry.
* Destroy alien sympathizers and stem alien infiltration. Wage war on new worlds in the Alien Dimension.

Valve? - # 2008-11-09 11:44:55 - official description - source

Comments (2)

missing images: package, alien dimension, more interesting/varied looking tactical combat screens

Sanguine # 2008-11-07 16:45:26
This is advertised as Windows 95 game, but it's actually DOS game. It's however of note that Win95 had sufficient DOS support still in for it to work there without effort. Not true in newer Windows systems though.

Sanguine # 2007-10-15 22:24:36

Technical specs

software: DOS 5.x,
display: raster
Minimum requirements:
* 486 DX/4 100 MHz
* MS-DOS 5.0
* 8 MB RAM (16 MB if running under Windows 95)
* 20 MB free HD space
* SVGA 640x480x256 display mode

Recommended:
* Pentium 90 MHz
* 16 MB RAM
* 200 MB free HD space

Supported soundcards:
* SoundBlaster
* MS Sound System
* ESS Audio Drive
* ProAudio Spectrum
* Ensoniq SoundScape
* Gravis UltraSound

Sanguine # 2007-10-15 22:28:36

Editor note

Latest version: retail

# 2008-11-09 02:16:35

Authors / Staff

design

Julian Gollop (game design)

coding

Nick Gollop (lead programmer)

audio

Richard Wells (lead composer)

External reviews (3) - average: 72% - median: 66%

review sourceissuedatescore
Génération 4 (083-138)fr1011997-074/666%
PC Player 41-60de561997-083/560%
Resetpl51997-099/1090%

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X-COM: Apocalypse in-game screen.
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