Micropolis
a.k.a. OLPC SimCity
created and published by Don Hopkins in 2008-01-10, running on Linux
type: strategy, simulation, manag./econ.
genre: City-building
series: SimCity
perspective: bird's-eye push-scroll
player options: single player
other: Freeware, Free OpenSource Software
languages: eng
genre: City-building
series: SimCity
perspective: bird's-eye push-scroll
player options: single player
other: Freeware, Free OpenSource Software
languages: eng
Descriptions (2)
That's right! GPL code from Electronic Arts. This is the Linux version from the original SimCity code cleaned up and modified for C++, ANSI, and Tcl/Tk. EA trademarks and other intellectual property have been removed. By all legal definitions, its a different game. EA has stated the future developments based on the Micropolis code may be approved to include EA trademarks.
Tags
This game was rebranded from the original EA version; more precisely, it was unbranded. Not sure if the simcity tag applies. Planning, building, and managing cities is the point o the game. This game only exists in its current form because EA was encouraged to contribute a game to the One Laptop Per Child project. The source code is originally ANSI C++, later developers have contributed Python code. It makes use of the Tk GUI toolkit extension to the Tcl scripting language. The game is easily compiled for Fedora and Solaris and 32-it or 64-bit 386 CPUs (many clear and easy to follow tutorials are readily available).
(Zerothis) - # 2009-01-15 00:02:37
Tags
This game was rebranded from the original EA version; more precisely, it was unbranded. Not sure if the simcity tag applies. Planning, building, and managing cities is the point o the game. This game only exists in its current form because EA was encouraged to contribute a game to the One Laptop Per Child project. The source code is originally ANSI C++, later developers have contributed Python code. It makes use of the Tk GUI toolkit extension to the Tcl scripting language. The game is easily compiled for Fedora and Solaris and 32-it or 64-bit 386 CPUs (many clear and easy to follow tutorials are readily available).
(Zerothis) - # 2009-01-15 00:02:37
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Tags (17)
video game
other
hardware
software
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Related games
influenced by
Robot Odyssey I: Escape from Robotropolis (Apple II E)
port of
SimCity for X11 (Unix)
remake of
SimCity for X11 (Unix)
Robot Odyssey I: Escape from Robotropolis (Apple II E)
port of
SimCity for X11 (Unix)
remake of
SimCity for X11 (Unix)
Contributors (2)
zerothis
Sanguine
Sanguine