Descent³
a.k.a. Descent 3
type: action/reflex, shooter, simulation
series: Descent
perspective: 1st person
player options: single player, LAN, Internet
languages: eng ger
series: Descent
perspective: 1st person
player options: single player, LAN, Internet
languages: eng ger
3.8/5
Technical specs
software: Glide 3D, Windows 98,
display: textured polygons
Project team
design
Dan McMillan (designer)Josh Foreman (designer)Luke Schneider (designer)Mark Dinse (designer)Matt Long (designer)Sean Lynn (lead designer)coding
Chris Pfeiffer (programmer)Jason Leighton (programmer)Jeff Slutter (programmer)Kevin Bentley (programmer)Matt Toschlog (lead programmer)Nate Goudie (programmer)Samir Sinha (programmer)graphics
Chris Claflin (animator)Chris Hayes (animator)Dan McMillan (artist)Dan McMillan (animator)Doug Brooks (animator)Josh Foreman (artist)Luke Schneider (artist)Mark Dinse (artist)Matt Long (artist)Sean Lynn (lead artist)Tags (22)
video game
culture
other
hardware
software
creatures
locations
activities
External reviews (5) - average: 78.8% - median: 89%
Related games
expansion:
Descent³: Mercenary (Windows)
ported to
Descent³ (Linux)
sequel of
Descent II (MS-DOS)
Descent II (Windows)
similar to
Warhawk (PS)
Trials of Battle (OS/2)
version of
Descent³ (Mac OS Classic)
Descent³: Mercenary (Windows)
ported to
Descent³ (Linux)
sequel of
Descent II (MS-DOS)
Descent II (Windows)
similar to
Warhawk (PS)
Trials of Battle (OS/2)
version of
Descent³ (Mac OS Classic)
Contributors (7)
AndreaD
zerothis
dandyboh
Sanguine
uvlbot-1
leszy
Ritchardo
zerothis
dandyboh
Sanguine
uvlbot-1
leszy
Ritchardo
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