Depths of Peril

created and published by Soldak Entertainment in 2008-06-04, running on Mac OS X
type: action/reflex, role-play
genre: Fantasy, Action-RPG
perspective: bird's-eye
player options: single player
languages: eng
STEAM Powered

Technical specs

display: textured polygons
Minimum:
* OS X 10.4 or 10.5
* 1.5 GHz PPC or x86 CPU
* 128 MB RAM
* GeForce 2 GPU
* 150 MB HD space

Recommended:
* 2.0 GHz CPU
* 256 MB RAM
* GeForce 3 GPU
Sanguine # 2008-09-15 23:57:13

Authors / Staff

design

Steven Peeler (lead designer)

coding

Steven Peeler (programmer)

Related games

Contributors (2)

zerothis
Sanguine

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Depths of Peril in-game screen.
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