Dogfight

created and published by University of Illinois in 1972, running on PLATO
type: flight, simulation
genre: Simulation, Strategy
perspective: side view
player options: single player, Internet
languages: eng

Description

Dogfight is a networked multiplayer shooting game. In this 2D plane flying game players try to shoot each other out of the sky. The game features special effects by quickly invoking the slide projector in the terminal multiple times which makes the terminal light up and buzz and shake. Matchmaking was done using the big board system typical of PLATO multiplayer games, where people who logged in saw a screen with the names of everyone currently logged in and could challenge them.

Becoro # 2023-04-15 22:06:28 - source

Technical specs

display: raster

Authors / Staff

author

Doug Green (Author)

coding

George Frye (Programmer)
John Hertig (Programmer)
Larry White (Programmer)

Tags (4)

hardware
vehicles
game genre

Related games

has influenced
Airfight (PLATO)

Contributors (2)

zerothis
Becoro

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