The Void

a.k.a. Тургор / Turgor / Tension

published by ND Games / Techland / Atari in 2008-04-17, developed by Ice-Pick Lodge, running on Windows
type: action/reflex, adventure
genre: Fantasy
perspective: 1st person
player options: single player
languages: eng rus

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Personal review

Aunque es cierto que transmite una sensación constante de agobio por quedarte sin vida, y es verdaderamente especial en su manejo e historia, hay 2 cosas que le matan: la velocidad y el farmeo.
El 1º hace que algo que resultaría sencillo de hacer en unos minutos te lleve 1/4 de hora debido a los plomíferos pies de tu personaje, ya que el correr es una habilidad especial que no puedes ir todo el rato usando sin consecuencias.
El 2º es lo peor del juego, y supone revisitar zonas hasta la saciedad para hacer clics sobre árboles y plantitas.

Una auténtica tragedia, ya que su gran atmósfera y su explorabilidad se ven aniquilados por estos 2 defectos, haciéndole parecer un juego de Facebook en 3D.

4 de 10

# 2015-01-08 16:52:55

Official description

Tension – a survival adventure game, in which you have to stay alive in the hostile world of Void and to get out from it as quick as possible. The choice is either to support life in its horrifying Hunters or its mournful girls or strip them of it. The way you pass through The Void is the way it changes. The way it reflects upon you.

The surrealistic world of Tension is based on a single resource that grants the ability to live and act – Lympha. Each color of Lympha possesses its own character and unique properties – both useful and dangerous. Only Lympha gives life, but it can take it back as well. Hunters' blood, captured creature, gracious girls, tree brought to life, just everything is the source of Lympha. Any action you take: battling an enemy, talking to a Sister, hunting, searching, traveling – the price in exchange is Lympha.

The dynamic, interactive environment and the severe resource shortage constantly put the player into unexpected circumstances. Although the player is free to use any colors any time he should mind his global strategy, since the finale will turn out the way the world is painted. The gameplay in Tension is non-linear the ending (one of the 11) depends on the color and the amount of Lympha used.


* Lympha – the unified resource: the currency, the hero's health, armory and inventory, the character's stat system and the world settings.
* All the actions are done via drawing by Lympha. The amount of Lympha used influences the effectiveness of the result.
* The diversity of gameplay based greatly on random appearance and distribution of resources.
* 7 colors of Lympha are of the same value of nutrition, but produce a different effect in the same situations, if used.
* Each color of Lympha can benefit and each can harm. The player can take advantage of a color, though even a drop of any color can change the world of the Gap.
Ice-Pick Lodge - # 2009-01-28 21:52:01 - official description - source


2009-06-01 by Atari
2009-09-25 by Mamba Games
2009-12-14 on Steam, as "The Void", by ND Games (lang: eng)
Sanguine # 2009-12-16 09:40:30

Technical specs

display: textured polygons
* Windows XP
* 2 GHz Pentium IV or Athlon 2000+ CPU
* 512 MB RAM
* 128 MB VRAM
* GeForce FX 5600 or Radeon 9600 GPU
* 8X CD-ROM drive
* 6 GB HD space

* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 or Radeon X800
Sanguine # 2009-01-28 21:49:53

External review - average: 77%

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