Carrier Command

published by Microplay in 1989, developed by Realtime Games Software, running on Macintosh OS Classic
type: action/reflex, simulation, strategy
genre: Science Fiction, xPS/RTS
setting: Future
perspective: 3rd person 1st person
player options: single player
languages: eng

Technical specs

hardware: Joystick, Keyboard, Mouse,
display: flat polygons, Monotone, raster

Authors / Staff

design

Ricardo Pinto (design)

coding

Graeme Baird (program)

audio

Andy Beveridge (sound)
Dave Lowe (music)

Contributors (4)

AndreaD
teran01
zerothis
Sanguine

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Carrier Command in-game screen.
Carrier+Command
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