Video Games

 

Carrier Command

published by Rainbird in 1990, developed by Realtime Games Software, running on Commodore 64
type: action/reflex, simulation, strategy
genre: Science Fiction, xPS/RTS
setting: Future
perspective: bird's-eye
player options: single player
languages: eng
3.3/5

Buy from Amazon.com by Title by Title+Plat.
Technical specs
display: raster
Editor note
In contrast to the 16-bit versions the C64-version is not played inside a 3D environment, but in a 2D top-down perspective.
# 2012-12-29 15:16:00
Authors / Staff

design

Ricardo Pinto (design)

coding

Graeme Baird (program)

audio

Andy Beveridge (sound)
Dave Lowe (music)

n.a.

Ian Oliver
Tags (13)
External reviews (3) - average: 70% - median: 66%
review sourcecountryissuedatescore   
Commodore Forceuk131993-1280/10080%
The Games Machineuk321990-0766/10066%
Zzap!uk621990-0664/10064%
Contributors (4)
teran01
dandyboh
Sanguine
uvlbot-1

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Carrier Command in-game screen.
Carrier+Command ()
Carrier+Command ()
Carrier Command (Commodore 64)
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