Balder 2D

a.k.a. balder2d

published by author in 2002-03-26, running on Linux
type: shooter
genre: Science Fiction
perspective: bird's-eye fixed camera
player options: single player, shared-screen
languages: eng
GFXSFXControlsMusicObject.AI
Install with apt

Description

1 player, 2 players, 3 players, 4 players, 5 players, 6 players, 7 players, or 8 players simultaneous competitive. Any or all players can be replaced with an AI.
An overhead arena shooter in a zero-g vacuum Ships can rotate, stick to or unstick from the solid parts of the environment, and fire. Additionally, Firing has the side effect of thrusting in the opposite direction. If players do not stick their craft to a wall, it will bounce off of it. They will also bound off of each other. Each ship has auto regenerating shields. Various powerup will upgrade the crafts. While designed for multiplayer, a single player game of collecting powerups and learning to navigate and fire, is good practice. Multiple arenas and AIs are available.
(Zerothis) - # 2009-04-20 06:21:22

Comment

Version 1.0 was released on 2008-06-14.
Sanguine # 2009-07-15 11:14:42

Technical specs

additional hardware: x86-64 CPU,
display: raster, raster

Authors / Staff

management

Bjorn Hansen 'holomorph' (project administrator)
Bjorn Hansen 'holomorph' (project manager)

design

Ryan Bundy 'tabernac' (designer)

coding

Reuben Lord 'colalord' (developer)

graphics

Ryan Bundy 'tabernac' (graphics)

Related games

influenced by
Balder 3D (Linux)

similar to
Combat (Atari 2600)

Contributors (2)

zerothis
Sanguine

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Balder 2D in-game screen.
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Balder 2D (Linux)
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