Gibbage

published by Zombie Cow Studios in 2006-04-25, developed by -, running on Windows
type: shooter
genre: Cartoon
perspective: side view fixed camera
player options: single player, shared-screen
languages: eng

Official description

Gibbage is an incredibly simple concept. Each player is spawned from their Power Booth, with a perpetually-draining Power Level of 200. Your ultimate goal is to reduce your opponent’s Power Level to zero, thereby winning control of the arena.

To do this, you run around collecting the randomly spawned Power Cubes (up to three at a time), and returning them to your Power Booth. Doing so increases your Power Level, and reduces your opponent’s.

Naturally, as the Power Cubes are in short supply you’ll have to stop the other team getting there first. This is where the ‘gib’ part of Gibbage comes in; you’ll need your wits about you as you leap and swing about the arena trying to kill your opponent with well-timed bombs or your itchy trigger-finger.

To help you get the edge over your opponent, there are several powerups available. These range from devastating new weapons to cheap bullet-time effects and Sonic the Hedgehog style speedy boots.

Features:

- Hi-Octane Single or Two-Player Hijinks!
- 27 Unique Maps!
- Loads of brilliant Power-ups, Special Moves and Weapons!
- Team Setup lets you track your Stats!
- Laws of Physics!
- Unnecessary Levels of Gore!
- Kick-Ass Music!
- Acts of God!
- Actual fun, like how games used to be!
- Armies of the Undead and Monkeys touching themselves inappropriately!

# 2009-08-06 16:12:27 - official description - source

Technical specs

software: Allegro,
hardware: Gamepad,
display: raster

Editor notes (2)

Note: Zombie Cow Studios was established about two years after this game was initially released, before that it was published by the author (not that there's any real difference, really).

# 2009-08-06 16:15:44
For 1-2 players simultaneous

# 2009-08-06 16:13:07

Authors / Staff

Contributors (2)

Sanguine
uvlbot-1

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