Outgun

published by author in 2005-01, running on Linux
type: action/reflex
perspective: bird's-eye
player options: LAN, Internet
languages: eng

Official description

Outgun is a simple multiplayer capture the flag game in 2D top-view, to be played on a network. Servers up to 32 players are supported. You can maybe figure out what the game is like by looking at the screenshots.

The concept of Outgun is frequently seen: The players are split to two teams whose goal is to take the enemy flag and bring it to their own flag. The team with most flag captures wins the match. Players can find various powerups on the playground. They can get more speed, weapons, health or energy. They can also get a shield or become invisible. Outgun favours teamplay more than most team games: the minimap shows the player what every teammate sees.

The maps of Outgun are quite simple: they consist of rectangular rooms with variously shaped walls, and new maps can be made with a text editor. New maps are automatically downloaded from the server when playing.

The look of Outgun can be customised by graphic themes. If you don’t like the conventional green look, simply choose a different theme in the game, download a new one from the net or make one yourself. The sounds are similary customisable by themes.

Outgun supports multiple languages – currently the official package has English, Finnish and Brazilian Portuguese. Creating new language files is quite easy, as the ingame texts are in one file.

Outgun is an open source game (GPL).

Zerothis - # 2010-02-11 14:03:37 - official description - source

Description

Client requires X Window System, Pentium 150 MHz cpu (Pentium II 300 MHz recommended), 32 MB RAM, 5 MB hard disk.

(Zerothis) - # 2010-02-11 14:08:01

Technical specs

software: Allegro,
display: raster

Authors / Staff

Tags (3)

software

Contributors (2)

zerothis
Sanguine

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Outgun in-game screen.
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