A.I.: An Experience With Artificial Intelligence

created and published by Scholastic in 1987, running on Apple II E
type: turn-based, edutainment, trivia/quiz
genre: Augmented Reality Game
perspective: bird's-eye
player options: single player
languages: eng

Description

This product uses games to explore pattern recognition and heuristic learning. Using a board for the game Go, the human player creates a set of rules for the AI to learn. The AI watches the human move, then makes its own move and asks if it was a legal or winning move. The human answers truthfully. Eventually the AI learns the game and becomes capable of winning it. Note, if the human cheats or makes mistakes, the AI will learn to do the same.

(Zerothis) - # 2010-02-14 02:40:14

Technical specs

display: _ (mixed), text, raster

Authors / Staff

Tags (4)

hardware
creatures
activities
game genre

Contributors (5)

AndreaD
teran01
zerothis
Sanguine
FatherJack

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A.I.: An Experience With Artificial Intelligence in-game screen.
A.I.+An+Experience+With+Artificial+Intelligence
A.I.+An+Experience+With+Artificial+Intelligence
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