Catacomb

created and published by Softdisk in 1991, running on Apple II E
type: maze, shooter
genre: Fantasy
series: Catacomb
perspective: bird's-eye
player options: single player
languages: eng

Technical specs

display: raster

Authors / Staff

management

Adrian Carmack (art director)
Tom A. Hall (creative director)

coding

John Carmack (programmer)
John Romero (programmer)

tester

Jim Weiler (qa director)
Judi Mangham (qa testing)

Contributors (2)

teran01
zerothis

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Catacomb in-game screen.
Catacomb
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