Conflict 2500

published by Avalon Hill in 1981, developed by Microcomputer Games, running on Apple II E
type: strategy, turn-based
genre: Science Fiction
setting: Future
perspective: other bird's-eye
player options: single player, hotseat
languages: eng

Technical specs

display: _ (mixed), text, raster

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Contributors (3)

AndreaD
teran01
zerothis

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Conflict 2500 in-game screen.
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