Amateur Alley: Eamon Adventure #247

published by Eamon Adventurer's Guild in 2004-02-01, running on Apple II E
type: adventure
genre: Interactive fiction
perspective: other
player options: single player
game engine: Eamon Engine
languages: eng

Personal review

[The following text is copyrighted by Eamon Adventurer's Guild Online and presented here word-for-word thanks to their generous terms]
#247 - Amateur Alley by John Nelson


Reviewed by Tom Zuchowski



MAIN PGM Version: 8.0 (Frank’s 6.0/7.1 cross) Extra Commands: PLAY Deleted Commands: None Special Features: None Playing Time: 30 minutes Reviewer Rating: 4.0



Description: In a nutshell, a crazy old man tells you there is treasure to be had in "the Alley." You decide to go see.



Comment: This was the "Beginners Cave" of John Nelson’s aborted KnightQuest gaming system. It is very easy and very simple. You just wander around and take everything you can pick up. Combat is easy, too. It appears possible that Frank’s conversion to Eamon may have stripped off the secret passages and made them normal passages, but it hardly affected the playability in any way.

It distinguishes itself among the various beginner offerings in that the alley is a very icky place, with garbage and derelicts everywhere you go. Yuck.

Difficulty of (2).

(Zerothis) - # 2010-02-26 00:37:40 - source

Technical specs

software: Eamon Engine,
hardware: Keyboard,
display: text

Authors / Staff

author

John Nelson (author)

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Contributors (2)

teran01
zerothis

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Amateur Alley: Eamon Adventure #247 in-game screen.
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