Knight Lore: Majou no Ookami Otoko

a.k.a. ナイト・ロアー 魔城の狼男 / Knight Lore

created and published by Jaleco in 1986-12-19, running on Famicom Disk System
type: action/reflex, maze, adventure
genre: Fantasy, Knight Lore-like
series: Sabreman
perspective: bird's-eye (isometric)
player options: single player
languages: jpn

Personal review

"Knight Lore" is a port of a famous European 8-bit homecomputer game, which spawned many games based on an isometric perspective especially on the Sinclair Spectrum. Despite being well-known in Europe it is odd that Jaleco would port this over to the Japanese only Famicom Disk System. The game is all about collecting various items scattered all over the rooms and bring them to a certain place in the right order. Then you go to the next level and do the same with different, more complicated rooms setups. Well, they updated the graphics a bit, which wasn't too hard considering how the computer versions look. The controls are rather bad and the fact that all 20-seconds or so you undergo a transformation from human to werewolf is also stupid, because the transformation fixes you in place for two or three seconds and that always happens when you exactly don't want to have it happen. A frustrating and below average game for Nintendo's 8-bit console.

# 2010-09-15 20:53:44

Technical specs

display: raster

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Knight Lore: Majou no Ookami Otoko in-game screen.
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