Shadow of the Beast II

published by Psygnosis in 1990, developed by Reflections, running on Amiga OCS
type: beat 'em up, platformer
genre: Fantasy
series: Shadow of the Beast
perspective: side view
player options: single player
languages: eng
Lemon Amiga

Personal review

SHADOW of the Beast II is very similar to its highly acclaimed predecessor.
However, Psygnosis has listened to the comments made about the first game and improved upon them for this, the second instalment of the Beast saga.
Having fought your way across the plains, you managed to reach the killer of your father, the Beast Mage, Zelek.
A long and arduous battle ensued and as the sun set in the east only one shadowy figure remained standing.
Against all odds you had defeated the powerful wizard and avenged the death of your once proud father.
As time passed, people moved to the furthest reaches of the land in search of a more bountiful life. What with the Mage long since deceased the peasants slept safely in their beds, or so they thought. One terrible night, high on mountain top, the silhouette of a lone figure could be made out against the dark night sky.
As rain poured out of the sky and lightning flashed all around the strange figure raised a staff causing weird electrical currents to run all over his body.
The figure turned and twisted until it had become a hideous winged creature. Gliding effortlessly down from the mountain, the creature swooped over o lonesome cottage ripping off the roof as though it were made of straw Inside a baby screamed as its mother looked upwards.
A menacingly huge hand reached in and grasped the babe. The creature took off into the distance leaving the poor woman all alone in the darkness.
So it was that the Beast Mage returned, taking your only son in the process. There was no question what you must do, even without your Beast powers you must travel to the Kara-Moon, defeat the Mage and rescue your heir Beast It looks quite similar to its predecessor. That is, it takes the guise of a platform-style game come differences between the two Beast games are that this second instalment is much bigger and it requires far more lateral thinking and puzzle solving.
Players may now collect coins to spend on needy provisions. Clues can be gleaned by asking the inhabitants of Kara-Moon probing questions You may even barter objects in return for information and help.

(-) - # 2019-01-05 11:59:03

Technical specs

display: raster

Authors / Staff


Martin Edmondson (program)


Lee Wright (music)


Jim Bowers
Martyn Chudly
Paul Howarth
Phil Betts
Tim Wright

Tags (3)

video game

External reviews (17) - average: 75.2% - median: 83%

review sourcecountryissuedatescore   
ACE (Advanced Computer Entertainment)uk381990-11605/100060%
Aktueller Software Markt (ASM)de451990-1010/1283%
Amiga Actionuk131990-1084/10084%
Amiga DOSde121990-125/5100%
Amiga Formatuk151990-1087/10087%
Amiga Jokerde101990-1042/10042%
Amiga Magazinde391990-117,8/1258%
C&VG (Computer & Video Games) 85+uk1081990-1159/10059%
Génération 4 (1-82)fr251990-0995/10095%
Power Playde321990-1137/10037%
The Games Machine Italyit241990-1070/10070%
The One for 16-Bit Gamesuk241990-0986/10086%
Tilt 39-113fr821990-1016/2080%

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Shadow of the Beast II in-game screen.
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