Miner Wars 2081

created and published by Keen Software House in 2012-11-28, running on Windows
type: action/reflex, flight
genre: Science Fiction
setting: Future
perspective: 1st person 3rd person selectable
player options: single player, Internet
game engine: VRAGE
languages: eng

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Official description

Miner Wars is a 6DOF underground and space shooter played in a fully destructible environment and is a combination of single player story game and MMO.

As a player, you operate an advanced mining ship in an open world asteroid belt area. Dig kilometers of tunnels, harvest the ore, travel the solar system, fight your enemies and uncover mysteries.

Game-play is led by an epic story and is a combination of a single/multi-player gaming; cooperative, or you against everyone.

The story will introduce you to many types of missions: rescue, exploration, revenge, base defense, theft, transportation, stealth, escort, search and destroy, pure harvesting, racing or just flying around and destroying everything you see.

High quality rendering and special effects, realistic physics, unique 'destructible engine', and game area with no boundaries make this game a real life experience.

Key Features
* Global Scale Destruction - The whole environment in the game is destructible and persistent. You can travel to a forgotten asteroid, mine a tunnel and make it your secret base of operations. You could take an asteroid buster rocket and destroy any large asteroid. You could dig a long tunnel in a huge 8km asteroid and wait until an unsuspecting victim flies into the tunnel and mount an ambush. The possibilities are limitless.
* 6DOF Combat / FPS in Space - Every ship in the game is fully maneuverable in six directions. This makes the combat extremely dynamic and exciting. FPS veterans will feel at home with our WASD- mouse-and-key setup and Space simulation fans can use their beloved joysticks to maneuver the ship in space. Miner wars is a full PvP/looting friendly environment.
* Skill-Based Game – Flying and combat will take mainly physical and mental skill. No "grinding" your way to the top doing repetitive missions as there are no levels, only player skill. You can, however, upgrade your ship to have that "edge" in the field.
* Wide Variety of Ships - A player can acquire the ship that will most suit his needs. There are no restrictions as to which type he chooses but some will be more suited for mining, large battles, exploration / scouting and some for hit and run tactics.
* Complex Dungeons in Space – Seamless transition between outdoor and indoor areas. Player will be able to enter big asteroid bases and stations full of enemies and loot. Players will also be able to battle each other in these indoor areas and engage in some real intense multi-player battles.
Planned for next release version: Player controlled mining stations and trade posts.
* Ship Upgrades - Every ship can be upgraded on a space-station with a large variety of weapons, armour plating, engines, radar systems, maneuvering thrusters, mining equipment and many other kinds of upgrades.
Planned for next release version: EVA (extra vehicular activity) - you will be able to leave your spaceship and travel on foot in space (space suits) or on space stations to meet your fellow companions face to face.
* Mining and Exploration - Any player in the game can choose to lead the life of a miner or explorer. There are almost 50 material types that can be mined from an asteroid and some of them are so rare that they will make you a very rich person should you find them. An explorer can travel around sectors and get a good chunk of money for tips on where to mine.
* Epic-Sized battles - Our "Vrage" engine allows for some really massive battles in space. Up to 300 player ships can be displayed in one sector and engage in a rough battle for resources.
Planned for the next release version: Player controlled mothership, battleship and cruiser battles.
* Looting – In a world where it's Player vs. Player, our players will have to keep their purses heavy and their combat skills sharpened. Any ship in the game can be looted by another player should it be destroyed. You can either destroy your opponent, (either NPC or Player) and get much lesser loot or you can disable your opponent and steal some of his equipment and resources. In the heat of the battle some of the equipment or resources will get destroyed.
* Factions - There will be around 30 factions in the game. All of the factions will have a different approach on reaching their goals (explorers, army, miners, fanatics, etc.) and some of them will be aiming only at strict piracy. Or you may choose to go it alone and form a freelance crew.
Planned for the next release version: A player can become leader of a faction should he get elected by the faction elections
* Artifacts - Their purpose is still unknown to mankind, but they are certainly not made by humans or by nature. They are found randomly, and no existing radar system can detect them. Some are found in alien tunnels, some of them only after digging into the asteroids.
* Combination of Single and Multi-Player Elements - Is the mission you're on too tough for you? With just a quick chat you can hire a friend to help you on your quest for the truth!
# 2010-10-05 05:19:08 - official description - source

Technical specs

display: voxels, textured polygons (mixed)
Recommended: (pre-release)
* Wndows XP w/ SP2 or Vista
* 2 GHz CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6 series, Radeon R520 (X1300) or GMA X3000 GPU
* 1 GB HD space
Sanguine # 2010-10-05 05:24:21

External reviews (2) - average: 51%

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