Bound High

published by Nintendo in 1996, developed by Japan System Supply, running on Virtual Boy
This game has been canceled.
type: puzzle, action/reflex
genre: Puzzle
perspective: bird's-eye
player options: single player
other: Prototype
languages: eng

Description

Bound High! was conceived by Chameleon Twist creator Hideyuki Nakanishi at Japan System Supply, who worked as one of the designers and programmers on the project as an undergraduate student. Nakanishi had looked at game plans on the desk of the company's president and found them uninteresting. This led to Nakanishi creating a summary for Bound High! and leaving it on the wall for the president to find. This led to the project being greenlit. One of Nakanishi's co-workers handled the sound programming along with composer Takaaki Oka, while Nakanishi handled everything else. More members eventually joined the development process.

Bound High! was first showcased to the video game press and attendees of Shoshinkai 1995, and later had its rights purchased by Nintendo, which originally slated it for a February 23, 1996 release. It was later showcased at E3 1996 and was set to be one of the first games for the relaunch of the Virtual Boy along with Intelligent Systems' Dragon Hopper. It was slated for a August 26, 1996 launch in both United States and Japan; however it was never released due to Nintendo discontinuing the Virtual Boy for being a commercial failure.

On May 3, 2010, a complete ROM image compiled from the source code of Bound High! that was acquired by hobbyist community Planet Virtual Boy was leaked online. A limited number of reproduction copies were created and released, complete with packaging mimicking officially licensed Virtual Boy releases.



This game was never completed and never released to the public. The planned release date was set to February 23, 1996 in Japan.

Becoro # 2024-03-12 22:24:18 - source

Technical specs

display: raster

Authors / Staff

management

Katsumi Kawamura (executive producer)
Makoto Tanaka (Director)
Taeko Nagata (Producer)

design

Hideyuki Nakanishi (Game Design)
Makoto Tanaka (Game Design)
Mitsuyasu Nomoto (Game Design)

coding

Chikara Yoshida (Program)
Hideyuki Nakanishi (Program)
Yasunobu Matsumura (Program)

graphics

Mitsuyasu Nomoto (Graphic)

audio

Chikara Yoshida (Sound Design)
Takaaki Oka (Music Composer)
Teco Studio (Music Studio)

Tags (4)

video game
creatures
game genre

Contributors (3)

AndreaD
dandyboh
Becoro

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Bound High in-game screen.
Bound+High
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