Commander: Napoleon at War

a.k.a. CNAW

published by Slitherine in 2008-07-15, developed by The Lordz Games Studio, running on Windows
type: strategy
genre: Historical
series: Commander
perspective: bird's-eye
player options: single player, hotseat, LAN, Internet, E-mail
languages: eng
3.5/5

Official description

Commander: Napoleon at War is the second game in the Commander series, taking the acclaimed Commander: Europe at War engine to the next level. Building on the international success of its predecessor, Commander: Napoleon at War brings the same simple and intuitive gameplay mechanics from the WWII setting to the Napoleonic era, designed to create a different and even more compelling gaming experience.

"The whole art of war consists in a well-reasoned and extremely circumspect defensive, followed by rapid and audacious attack."

Napoleon Bonaparte

Features
* 8 campaigns starting from Napoleons assault on Austria in 1805 up to the 100 days campaign ending at Waterloo in 1815.
* Take control of Napoleon’s forces or the Allied Coalition who opposed him, including Britain, Prussia, Austria and Russia.
* Huge map covering all of Europe in amazing detail
* Research many new technologies and control the focus of your nations research.
* Dynamic weather system including mud, snow, storms and more
* Trade routes and privateers
* Fortresses and siege warfare
* 12 different units types including Militia, Line & Guard Infantry, Light & Heavy Cavalry, Foot & Horse Artillery, Frigates, Ships of the Line and Pirate raiders.
* Recruit historic commanders such as Ney, Blucher, Wellington & many more.
* Multiplayer via LAN, hot seat, PBEM and Internet

Campaigns
* Grand campaign 1805 -1815
* Prussia/Poland 1806-1807
* Peninsula 1808-1814
* Austria/Danube 1809
* Russia 1812
* Germany 1813
* France 1814
* 100 Days/Waterloo 1815

# 2011-04-06 19:11:24 - official description

Technical specs

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Tags (4)

video game
culture
historical
locations

External review - average: 70%

review sourceissuedatescore
IGN2008*7/1070%

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