Cosmosmash

created and published by sarrazip in 2000, running on Linux
type: shooter
genre: Fixed shooter
perspective: side view
player options: single player
game engine: flatzebra
languages: other

Description

Shoot the falling hamburger debris. Shoot the pieces if your targets break up. Don't get smashed by your targets.

zerothis # 2011-08-07 01:39:21

Technical specs

display: raster

Editor note

Two choices for installing.
1. Acquire and convert the RPM to DEB
2. Compile from source

Check here for resources < sarrazip.com/dev/cosmosmash.html>

1. One simple way for DEB systems is to install the dependencies and convert and install the RPM to DEB using alien in a terminal
$sudo apt-get update
$sudo apt-get install libflatzebra
$sudo alien -di cosmosmash-1.4.5-1.i686.rpm

===================================================================
2. How to Compile cosmosmash from source in Ubuntu (and possibly other NIXum)
===================================================================
$sudo apt-get install libflatzebra-dev checkinstall

Download the latest cosmosmash source code from sarrazip.com/dev/cosmosmash.html

These directories may need to be created first. It harms nothing to run this command anyway.
$sudo mkdir /usr/local/share/pixmaps /usr/local/share/applications /usr/local/share/doc /usr/local/share/sounds

Enter the directory where you extracted the cosmosmash source and build the project*
make clean
./configure
make

Use your package manager to remove any older version of cosmosmash you have*
Now to install*
$sudo checkinstall -Dy --pkgname cosmosmash-mybuild --arch i386

Check install will create a deb file with a name simular to cosmosmash-mybuild_1.4.5_i386.deb (based on the pkgname you chose and the version)
Use "--arch amd64" with checkinstall if you built for 64-bit (and are not on 64-bit).
Use "-Sy" to build a Slackware package
Use "-Ry" to build an RPM package
Slackware and RPM have additional options that can be infestigated with:
$man checkinstall

*These steps must be done every time to compile from source.

# 2011-08-07 01:37:58

Authors / Staff

author

Pierre Sarrazin (author)

tester

Luce St-Amand (testing)

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zerothis

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Cosmosmash in-game screen.
Cosmosmash
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