Dungeon Link
published by author in 2012-11-15, running on Linux
type: adventure
genre: Action-Adventure
perspective: bird's-eye
player options: single player
languages: eng
genre: Action-Adventure
perspective: bird's-eye
player options: single player
languages: eng
Personal review
All the hard features of Zelda III, all the hardness of Zelda I (and then some). There is no saving when you die or activate the 'secret' save; rather there are save points which are few and far between. When you leave a screen and come back, every enemy returns every time. In fact the entire room is reset (except keyed doors and switches effecting multiple rooms), and you must solve any puzzles there again. Weapons and items are hard-earned and you must make much progress to get to them.
zerothis # 2012-02-17 23:47:34
zerothis # 2012-02-17 23:47:34
Links (02)
Technical specs
software: Zelda Classic / ZQuest Engine,
display: raster
Tags (26)
video game
culture
other
software
creatures
vehicles
locations
tools
activities
game genre
Related games
Contributors (2)
zerothis
Sanguine
Sanguine