0x10c

a.k.a. 10 to the C

created and published by Mojang in TBA, running on Linux
This game has been canceled.
type: manag./econ., simulation, flight
setting: Future
perspective: 1st person
player options: Internet
languages: eng

Official description

In a parallel universe where the space race never ended, space travel was gaining popularity amongst corporations and rich individuals.
In 1988, a brand new deep sleep cell was released, compatible with all popular 16 bit computers. Unfortunately, it used big endian, whereas the DCPU-16 specifications called for little endian. This led to a severe bug in the included drivers, causing a requested sleep of 0×0000 0000 0000 0001 years to last for 0×0001 0000 0000 0000 years.
It’s now the year 281 474 976 712 644 AD, and the first lost people are starting to wake up to a universe on the brink of extinction, with all remote galaxies forever lost to red shift, star formation long since ended, and massive black holes dominating the galaxy.

# 2012-04-07 18:45:53 - official description

Technical specs

display: textured polygons

Editor notes (2)

0x10c is hex notation for 268.

# 2012-08-09 12:47:33
The proper title shows the "c" is shown in superscript, meaning 0x10 to the power of c (in hexadecimal). Officially pronounced ten to the see. Or 16 to the power of 12 in decimal. Or fully calculated as 281,474,976,710,656 (the number of years added to 1998 by the computer bug).

A notable feature of this game is that all the spacecraft will have a fully emulated computer system with an accurately emulated late 80s CPU. In addition to this contributing to gameplay features, players will be able to pass the time (space travel will take a some time) by playing emulated 80s games.

# 2012-04-07 18:50:41 - 1 reply

Authors / Staff

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Contributors (4)

AndreaD
teran01
zerothis
Sanguine

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0x10c in-game screen.
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