3-D Breakout
a.k.a. 3D Breakout
created and published by Argus Specialist Publications / Commodore Disk User in 1988, running on Commodore 64
type: action/reflex
genre: Breakout-like
perspective: 1st person
player options: single player
languages: eng
genre: Breakout-like
perspective: 1st person
player options: single player
languages: eng
Official description
This is a 3-Dimensional version of the old game of Breakout, with the wall being in the distance and the ball apparently moving in and out of the screen. You simply have to hit the ball back towards the wall with a joystick controlled bat to knock the wall down and score points.
The game play differs from the original in two ways. Firstly at higher scores the bat does not reduce in size as this made the game practically unplayable, and secondly when he ball is hit through a gap in the wall it does not bounce back and fore behind the wall, as this made it far too easy to play, but breaks back through the wall at random.
The game gradually speeds up as you score more points until it is played at twice the starting speed.
# 2012-06-09 09:18:00 - official description
The game play differs from the original in two ways. Firstly at higher scores the bat does not reduce in size as this made the game practically unplayable, and secondly when he ball is hit through a gap in the wall it does not bounce back and fore behind the wall, as this made it far too easy to play, but breaks back through the wall at random.
The game gradually speeds up as you score more points until it is played at twice the starting speed.
# 2012-06-09 09:18:00 - official description
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Technical specs
display: raster
Authors / Staff
Tags (3)
video game
game genre
Contributors (2)
AndreaD
teran01
teran01