Anno 2070: Deep Ocean
type: strategy
genre: Science Fiction, City-building, Trading simulation
series: Anno
setting: Future
perspective: bird's-eye
player options: single player, Internet
other: Add-on
languages: eng fre ger ita pol spa
genre: Science Fiction, City-building, Trading simulation
series: Anno
setting: Future
perspective: bird's-eye
player options: single player, Internet
other: Add-on
languages: eng fre ger ita pol spa
Official description
New civilization level
For the first time in the history of the Anno series an add-on brings a new civilization level: the Tech faction is expanded by « the Genius » population class.
A deeper game experience
The new population class grants access to the new Tech Monument, new corresponding production chains and consumption goods. Furthermore this new class features new vehicles and new items allowing players to develop industries, strengthen economies and exploit new resources.
Additional content and challenges:
Players will also be able to:
* Acquire enemy territories without using military force through the "Hostile Takeover" feature
* Resolve energy problems by building the new underwater geothermal power plant
* Optimize energy supply through "Energy transfer" between islands
* Face a new dangerous disaster: The Tsunami
* Unlock new rewards for each faction’s career ladder
* Take advantage of new underwater trading routes
* Experience over 150 new challenging quests
* Unlock over 30 new achievements
* Access to player comparison via new leaderboards
# 2012-09-27 05:47:18 - official description
For the first time in the history of the Anno series an add-on brings a new civilization level: the Tech faction is expanded by « the Genius » population class.
A deeper game experience
The new population class grants access to the new Tech Monument, new corresponding production chains and consumption goods. Furthermore this new class features new vehicles and new items allowing players to develop industries, strengthen economies and exploit new resources.
Additional content and challenges:
Players will also be able to:
* Acquire enemy territories without using military force through the "Hostile Takeover" feature
* Resolve energy problems by building the new underwater geothermal power plant
* Optimize energy supply through "Energy transfer" between islands
* Face a new dangerous disaster: The Tsunami
* Unlock new rewards for each faction’s career ladder
* Take advantage of new underwater trading routes
* Experience over 150 new challenging quests
* Unlock over 30 new achievements
* Access to player comparison via new leaderboards
# 2012-09-27 05:47:18 - official description
Comment
Adds ocean floors as a building option/location for a limited number of things that work alongside regular on surface building. No subsurface settlements/cities can be built, so these are only resource generation/harvesting sites (sea weed farms and off-shore oil drilling platforms and such).
Sanguine # 2012-09-27 05:46:14
Sanguine # 2012-09-27 05:46:14
Technical specs
display: textured polygons
Tags (15)
video game
culture
historical
other
software
locations
game genre
Xref
Related games
Contributor
Sanguine
Rate and review
LIKE
-
PLAYED
FINISHED
-
OWN
PLAYING
WANT