Video Games

 

Ultima Underworld: The Stygian Abyss

a.k.a. UUW

published by Electronic Arts in 2012-10, developed by Blue Sky Productions, running on Mac OS X
type: role-play
genre: Fantasy, Immersive sim
series: Ultima, Ultima Underworld
perspective: 1st person
player options: single player
languages: eng

Buy from Amazon.com by Title by Title+Plat.
Technical specs
display: raster, textured polygons (mixed)
Authors / Staff

management

Doug Church (project leader)
Paul Neurath (creative director)
Warren Spector (producer)

design

Doug Church (design concept)
Doug Wike (screen designs)
Paul Neurath (design concept)
Tim Stellmach (lead designer)

writer

Austin Grossman (lead writer)

coding

Carlos Smith (programmer)
Dan Schmidt (programmer)
Doug Church (lead programmer)
Ed Nelson (programmer)
Fred Lim (programmer)
Greg Travis (programmer)
James Dollar (portraits)
James Flemming (programmer)
Jon Maiara (programmer)
Jonathain Arnold (programmer)
Karl Dolgener (portraits)
Mark Leblanc (programmer)
Micael Priest (portraits)
Robert Frye (portraits)
Tim Stellmach (programmer)

graphics

Bill Narum (creature art)
Carolly Hauksdottir (creature art)
Dan Bourbounnals (creature art)
Glen Johnson (manual art)
James Dollar (textures)
James Fleming (creature art)
Jeff Dee (creature art)
Jerry O'Flaherty (creature art)
Karl Dolgener (creature art)
Micael Priest (creature art)
Robert Frye (creature art)
Stu Sheppard (creature art)
Terry Manderfeld (map art)
Whitney Caughlin (creature art)

3d artist

Josh White (3d shapes)

audio

Dan Schmidt (music)
George Alistair Sanger 'The Fat Man' (music)
John Blackley (music)
John Miles (ail sound)
John Miles (music system)
Rob Wallaca (sound effects)

acting

Bill Johnson (guardian voice)
Randy Buck (voice recording)

n.a.

Textures/Portraits)

other

Austin Grossman (conversations)
David Shapiro 'Dr. Cat' (conversations)
Dorian Hart (conversations)
Doug Wike (objects)
James Dollar (intro)
James Dollar (end game cut scenes)
Contributors (3)
zerothis
Sanguine
uvlbot-1

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