Life on a tiny earth, the symbolic ages
a.k.a. LOATE
published by author in 2013-04-03, running on Linux
type: puzzle, action/reflex, maze
perspective: bird's-eye
player options: single player
game engine: Unity
languages: eng
perspective: bird's-eye
player options: single player
game engine: Unity
languages: eng
Official description
This game takes its inspiration in the desire to make, in a symbolic way, an action puzzle gameplay about preservation and biodiversity. The game’s world is a symbolic representation of earth. You -the player- have to rescue all the species members.
Once all members of a species are rescued, the species gets preserved. A player reaches the end of a level when all its species are preserved. A level starts in a world where opponents have eaten all the colors, symbolizing the destruction of resources and ecosystems, putting species on the edge of extinction.
# 2013-04-12 19:48:33 - official description - source
Once all members of a species are rescued, the species gets preserved. A player reaches the end of a level when all its species are preserved. A level starts in a world where opponents have eaten all the colors, symbolizing the destruction of resources and ecosystems, putting species on the edge of extinction.
# 2013-04-12 19:48:33 - official description - source
Technical specs
software: Unity,
display: raster
Authors / Staff
Tags (11)
video game
other
software
activities
Xref
Contributor
zerothis
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