Roadrunner

a.k.a. Road Runner / Biddy

created and published by Atari in 1983-11, running on Atari 5200
This game has not passed the prototype stage.
type: puzzle, action/reflex
series: Looney Tunes
perspective: bird's-eye other fixed camera
player options: single player
other: Prototype
languages: eng

Description

CX5242. North America NTSC. 1 player.
The latest prototype is dated 06-03-83 and appears to be 75% complete. Internal documents indicate it was scheduled for release in November 1983.
Its the old sliding puzzle turned into a strategic action-puzzle. It is also quite similar to [[gameid:19339 Loco-Motion]]. There is speculation that this <i>was</i> Loco-Motion before being redesigned. A birdseed leaking truck drops piles all over the playfield. The object is for the player to maneuver the tiles to create paths so that Wile E. Coyote eats more birdseed than the Roadrunner. Some of the tunnels that warp to the opposite of the playfield are just painted. The Roadrunners know which ones are safe, so guide Wiley only to tunnels the Roadrunner uses. Wiley will die if he runs into a false tunnel or into a dead end of a road. The Roadrunner will just bounce around dead-ends and false tunnels waiting for the player to make a new path.

Scoring:
If the Roadrunner meets the truck he will catch a ride back to the starting point and your score increases by 10. Wiley scores 35 points for crossing a time and 50 for eating birdseed.

Bugs:
The Roadrunner sometimes runs off into the scenery instead of following the path.
The game sometimes freezes
There seems to be no way to activate the 2 players mode.

(Zerothis) - # 2007-08-05 02:11:20

Technical specs

display: raster

Authors / Staff

coding

Lorie Shaffer (programmer)

Tags (4)

video game
cartoon
other

Contributors (5)

AndreaD
teran01
zerothis
dandyboh
uvlbot-1

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Roadrunner in-game screen.
Roadrunner
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