Video Games

 

Sid Meier's Alpha Centauri

a.k.a. SMAC

published by Electronic Arts in 1999-01-31, developed by Firaxis Games, running on Windows
type: strategy, turn-based
genre: Science Fiction, 4X
setting: Future
perspective: bird's-eye
player options: single player, Internet
languages: eng
4.2/5

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Comment
Going under the banner 'Sid Meier's Alpha Centauri', this game had little or no direct input from Sid. It was instead handled by Brian Reynolds and Firaxis Studios.
It is a continuation from Meier's meisterwerk Civilization II, picking up from where that game left off with a colony ship from earth being sent to Alpha Centauri. So it is, ostensibly, 'Civ... but in space!'.
This is a sweeping statement, but AC borrows very heavily from Civ II, hardly touching the game mechanics (why mess with perfection? some would say). Little has been added save a custom unit workshop (as seen in many strategy titles) and automated governance for colonies.
However the new factions are very well balanced and the future technologies believable and genuinely interesting. This game may not do much new, but it copies an old master with style and panache, while cleaning up a few of it's predecessor's rough edges.
# 2002-07-30 16:14:49
Technical specs
additional hardware: Dial-up modem,
display: voxels
Authors / Staff

management

Brian Reynolds (project lead)

n.a.

Bing Gordon
Douglas Kaufman
Sid Meier
Timothy Train
External reviews (4) - average: 85.3% - median: 90%
review sourcecountryissuedatescore   
Génération 4 (83-138)fr1191999-024/666%
IGN1999*9.5/1095%
Metacritic1999*92/10092%
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PC Playerde751999-0388/10088%
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Contributors (6)
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Sid Meier's Alpha Centauri in-game screen.
Sid Meier's Alpha Centauri (Windows)
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