Mountain

published by author in 2014, running on Mac OS X
type: simulation, role-play
genre: Fantasy, Virtual pets
perspective: 3rd person
player options: single player
game engine: Unity
languages: eng

Personal review

At first I read the information on the web about this game and it sounded as if it a neglected niche market that was before tamagochi players and after pet rock owners. I figured a 16K UHD (8640p) 48 inch Electrophoretic Color Display (when these became affordable) framed and hung in my living room would be the best place for it.
However, after seeing David OReilly's presentation I realized the product has interaction, there are features to unlock, causes to effect. It is on the outside definition of a game. But it is still more of a game than Narcissu (which is often accepted as such). And it's minimally subversive (kind of an artistic necessity). I couldn't tell you exactly what, but this guy has probably started something at least as noteworthy as Kings Quest, Centipede, Passage, or Seven Cities of Gold. However, I'm still looking forward to decorating my wall with this first of the new. "You only live once, buy Picassos whenever possible." Right? $1 is way more than possible for me.

# 2014-07-03 19:42:36

Technical specs

display: textured polygons

Related games

Contributor

zerothis

Post an anonymous comment / review about this game.

Rate and review

LIKE
PLAYED
FINISHED
OWN
PLAYING
WANT
View the full gallery