Shamus

published by Synapse Software / Americana Software in 1982, developed by Synapse Software, running on Atari 400/800
type: shooter, maze
genre: Arena shooter, Corridor Shooter
perspective: bird's-eye
player options: single player
languages: eng
3.8/5

Official description

You've finally made it. Your nerves and your guts tell you he's here... and the smell. The sickeningly sweet odor of decomposing fruit; the SHADOW's trademark. Now all that's left... to find and destroy him before he returns the compliment.

You didn't know it was going to be this hard. After all, it is the 21st century and your ION-SHIVS are probably the most dangerous weapons in this part of the galaxy. They can drop a fully screened sniffer-droid at 300 meters!

Out of the corner of your eye, a small black shape darts up to the door and noiselessly enters the building across the rocket pad. The memory of your last encounter with the Shadow jolts you, like a neuro-stunner set on max. Images of ROBO-DROIDS, that just don't know when to quit... dark, sneaky WHIRLING DRONES from a timeslip star system... and the lightning quick SNAP-JUMPERS, that fry you for looking at them cross-eyed, flicker through your mind. Still you've handled them before... The big boy himself, SHADOW, is the one you're after!

As you silently enter the door coordinates into your teleporter, the scanner indicates that there are four colored levels of 32 rooms each, and every room is bristling with danger. You know it won't be a high school prom when you transport into the Shadow's lair but there is no turning back. So with a grim chuckle, you reach for the bottle of Nervo-Stim and energize the transporter. You're ready as the Stim slides down warmly and your biosensors click into high gear!

Tell the Shadow that SHAMUS is here!

# 2023-09-02 18:24:10 - official description

Technical specs

display: raster

Editor notes (2)

Available on 16k cartridge, 16k disk, and 16k cassette. 1 player, but a second player-cartographer is reccomended. Will not run on XL/XE machines without a translator.
William Mataga created a Berserk clone, Ihor Wolosenko said 'I just don't think it's kosher' to publish a clone and also didn't want to be sued. So Ihor, William (Cathryn) salvaged the code and came up with Shamus.

(Zerothis) - # 2006
William and Cathryn Mataga are actually one and the same! At some point William became Cathryn.

mynickname - # 2006

Authors / Staff

Tags (11)

External reviews (4) - average: 74.5% - median: 79%

review sourceissuedatescore
C&VG (Computer & Video Games) (011-084)uk291984-035/1050%
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Electronic Fun with Computers & Gamesus51983-033/475%
view
Popular Computing Weeklyuk341982-12-099/1090%
view
Tilt 1-38fr51983-055/683%
view

Contributors (7)

AndreaD
teran01
zerothis
dandyboh
VGHchannel
Ritchardo
Bunsen

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Shamus in-game screen.
Shamus
Shamus
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