A-Train

published by Artdink / Maxis in 1992, developed by Artdink / The Dreamer's Guild, running on Macintosh OS Classic
type: manag./econ., simulation
genre: Train simulator
series: A-Train
perspective: bird's-eye (dimetric)
player options: single player
languages: eng
4.5/5

Official description

The (rail) road to riches

Cities all over the world are masses of idling, polluting, honking cars. We need mass transit - but local, state and national governments haven't been able to make it work. If you can create and operate a successful privately held mass transit operation, you'll do the world a service and reap huge financial rewards - but that's only the beginning...

First, manage your railroad - transport passengers and freight, extend your lines, and develop the most efficient and profitable routes and schedules. Then, borrow from the bank, buy and develop land, expand your holdings into hotels, factories, resorts and department stores, play the stock market, and build a financial empire.

• Six different scenarios present a variety of development styles and challenges.
• Build high-rise offices, department stores, hotels, golf courses, amusement parks, stadiums, ski resorts, and more.
• On-screen day/night cycles and seasonal changes mark the passage of time.
• More than 20 advisors offer their expert opinions on how you should run your business.
• No meddling government officials with their monopoly-busting anti-trust laws to get in your way.

# 2024-02-19 06:02:10 - official description - from the back of the box

Technical specs

display: raster, Monotone

Tags (13)

video game
other
hardware
software
vehicles
locations
game genre

External review - average: 90%

review sourceissuedatescore
Joystickfr361993-0390/10090%

Contributors (3)

AndreaD
zerothis
Ritchardo

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A-Train in-game screen.
A+Train
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