XCOM 2
type: strategy, turn-based
series: XCOM 2012 reboot, X-COM
setting: Future
perspective: bird's-eye
player options: single player, Internet
game engine: Unreal Engine 3
other: Add-on
languages: eng
series: XCOM 2012 reboot, X-COM
setting: Future
perspective: bird's-eye
player options: single player, Internet
game engine: Unreal Engine 3
other: Add-on
languages: eng
4.3/5
Link
Technical specs
display: textured polygons
Editor notes (2)
AI cheating
* Knowledge of all player troops once concealment is gone, which lets them target AoEs and such without ever having vision on them.
* Concealment patrol routes sometimes follow player position.
* Accuracy stat is not affected by as many things as it is for players.
Sanguine # 2016-02-19 08:06:06
* Knowledge of all player troops once concealment is gone, which lets them target AoEs and such without ever having vision on them.
* Concealment patrol routes sometimes follow player position.
* Accuracy stat is not affected by as many things as it is for players.
Sanguine # 2016-02-19 08:06:06
The game starts roughly 20 years after the beginning of the first game from scenario where the war was lost before the players even began on the first game, effectively taking immediate loss right at game start as the canon ending for the previous game, thus making anything that happened in the first game not canon.
Sanguine # 2015-08-20 10:59:18
Sanguine # 2015-08-20 10:59:18
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External reviews (2) - average: 90.5%
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Contributors (3)
AndreaD
Sanguine
uvlbot-1
Sanguine
uvlbot-1
Rate and review
3
LIKE
1
PLAYED
6
FINISHED
2
OWN
4
PLAYING
WANT