Eye of the Beholder II: The Legend of Darkmoon

a.k.a. Eye of The Beholder II: Legende von Darkmoon / Eye of the Beholder 2 / EOB2

published by SSI in 2015, developed by Westwood Associates, running on Linux
type: action/reflex, role-play
genre: Fantasy, Dungeon Crawler
series: Eye of the Beholder, Dungeons & Dragons
setting: Medieval, Forgotten Realms
perspective: 1st person
player options: single player
game engine: EoB Engine
languages: eng ger

Technical specs

software: EoB Engine,
display: raster

Authors / Staff

author

Philip W. Gorrow (original concept)
Westwood Associates: Brett W. Sperry (original concept)

design

Bill Stokes (game design)
Paul S. Mudra (game design)
Westwood Associates: Brett W. Sperry (game design)

coding

Bill Stokes (amiga programmer)
David A. Lucca (game developer)
Joe Bostic (additional programming)
Nicholas Beliaeff (game developer)
Philip W. Gorrow (lead programmer)

level designer

Bill Stokes (level programmer)

audio

Dwight Okahara (sound effects)
Frank Klepacki (music)
Paul S. Mudra (sound effects)

packaging

Andrrignaud (manual)
Eileen Matsumi (manual)
George MacDonald (manual)

tester

Alan Marenco (playtester)
Andrrignaud (playtester)
Brian Lowe (playtester)
Chris Warshauer (playtester)
Cyrus G. Harris (playtester)
Glen Cureton (playtester)
Glenn Sperry (playtester)
Inc (special ibm testing)
Jason Ray (playtester)
Jeff Shotwell (playtester)
John Boockholdt (playtester)
John Kirk (playtester)
Mark Hall (playtester)
Matt Collins (playtester)
Phil Alne (playtester)
Robert Lupo (playtester)
Scott Zielinski (playtester)

other

Inc (printing)
Kirk Nichols (dtp)
Kirk Nichols (pre-press production)
Louis Saekow Design Credits: David Boudreau (dtp)
Ray Garcia (pre-press production)

Contributors (2)

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