Gone Home

created and published by The Fullbright Company in 2013, running on Windows
type: adventure
setting: Past
perspective: 1st person
player options: single player
game engine: Unity
languages: eng
3.7/5
STEAM Powered

Personal review

[Spanish]
Un juego de exploración con muy buenas ideas y conceptos pero una realización meramente aceptable.

A favor:
-Un montón de detalles que hacen la casa creíble (desde el papel higiénico hasta los negativos fotográficos, está lleno de de pequeños detalles muy logrados)
-Humor sutil (deberes mal contestados, cartas de rechazo excesivamente educadas, parodias de cómics, pensamientos de la protagonista con respecto a ciertos objetos...)
-Una interesante forma de contar una historia mundana, de un modo casi detectivesco.
-Los comentarios de los desarrolladores (abundantes y realmente buenos)
-Buena música ambiental, ayuda mucho a la narración.

En contra:
-La velocidad de movimiento: el sólo poder andar a paso de mosca alarga excesiva e innecesariamente el juego.
-Tamaño de la casa: unido a lo enterior forman una sinergía muy perniciosa.
-Exceso de elementos: a pesar de que otorgan cierta libertad al jugador, despistan demasiado del argumento principal sin aportar gran cosa (a excepción de algunos casos memorables)

5 de 10, me duele tener que reconocerlo pero me parece que hubiera sido una experiencia mucho mejor si estuviera más condensada (por ejemplo, Thirty Flights of Loving es un juego bastante similar en su manejo, pero donde todos los elementos sirven para enriquecer y enaltecer la historia, y es trepidante en todo momento)

[English translation]
A exploration game with very good ideas and concepts but a merely acceptable realization.

Pros:
- A lot of details that make the house credible (from the toilet paper to the photographic negatives, it's very successful filled with small details )
-Subtle humor (badly answered homework, excessively polite letters of rejection, parodies of comics, thoughts of the protagonist with respect to certain objects ...)
"An interesting way of telling a mundane story, in a quasi-detective way."
-The comments of the developers (abundant and really good)
-Good ambient music, it helps a lot to the narration.

Cons:
-The speed of movement: only being able to walk at a fly's pace unnecessarily lengthens the game.
-Size of the house: together with the above, forms a very pernicious synergy.
-Excessive elements: although they give the player some freedom, they throw too much of the main argument without contributing much (except for some memorable cases)

5 out of 10, it hurts to state it but I think it would have been a much better experience if it were more condensed (for example, Thirty Flights of Loving is a fairly similarly handled game, but where all the elements serve to enrich and enhance the history, and it is fast at all times)


# 2015-10-10 11:32:58

Official description

June 7th, 1995. 1:15 AM

You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.

Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.

Go Home Again.

Key Features
A Personal Story: created by veterans of the BioShock series and the writer behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.
An Immersive Place: return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.
No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.
Fully Interactive Investigation: discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.

# 2023-09-19 07:47:12 - official description - Steam Store Page

Technical specs

software: Unity,
display: textured polygons

Authors / Staff

External reviews (2) - average: 90.5%

review sourceissuedatescore
IGN2013*9.5/1095%
Metacritic2013*86/10086%
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