Ori and the Blind Forest

created and published by Moon Studios in 2016, running on Linux
Finished but for some reason was not published in any manner.
type: platformer
genre: Fantasy, Metroidvania
perspective: side view
player options: single player
game engine: Unity
languages: eng

Technical specs

software: Unity,
display: raster

Editor note

Microsoft is directly preventing this game from being released.

# 2015-12-30 18:44:38

Authors / Staff

management

Andrew Lackey (audio director)
Gennadiy Korol (project manager)
Thomas Mahler (director)

design

James Nicholas Benson (additional design)
Thomas Mahler (game designer)

writer

Thomas Mahler (writer)

coding

Arie Barsky (programmer)
Arthur Brussee (frameworks programming)
David Clark (core programmer)
Gennadiy Korol (lead programmer)
Willem Vos (support programming)

graphics

Airborn Studios (art)
Anna Jasinski (level art)
Arthur Brussee (graphics)
Gennadiy Korol (technical artist)
Herdis Jakobsen (level art)
James Nicholas Benson (lead animation)
Johannes Fighuber (lead art)
Johannes Fighuber (effects art)
Kaja Reinki (art support)
Maximilian Degen (concept art)
Maximilian Degen (level art)
Rahel Brunold (animation)
Simon Kopp (concept art)
Simon Kopp (level art)

3d artist

Steffen Unger (3d character art)

level designer

Michael Gagno (level design)

audio

Andrew Lackey (sound designer)
Beau Anthony Jimenez (sound designer)
Gareth Coker (music composer)
Geoffrey Garnett (sound designer)
Kristi Knupp (sound design)
Wabi Sabi Sound Inc. (sound)
Willem Vos (audio implementation)

acting

Aeralie Brighton (voice actor)
Andrew Lackey (voice actor)
Erik Braa (voice actor)

tester

Arie Barsky (qa lead)

other

Anna Jasinski (user interface)
David Clark (gameplay)
Johannes Fighuber (cinematics)
Kristi Knupp (implementation)

Contributor

zerothis

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