Breakout

created and published by Atari in 1976-05-13, running on Arcade
type: action/reflex
genre: Breakout-like
perspective: side view
player options: shared-screen
languages: eng
4.1/5
Find at ADB

Official description

Bust out of the ordinary. High profit potential is built in. Players can compete for points against an opponent or against themselves. High skill factor makes Breakout tough to master, invites replay for higher scores. The Jailbreak Caper. Breakout sets up with 8 rows of bricks, each two rows are different color. Players get 3 balls to try to knock down as many bricks as possible
to try to knock down as many bricks as possible by ricochetting the ball against the wall off of a video sledge hammer.
1 point is scored for each brick knocked out in the yellow row, 3 for each in the green, 5 for each orange. 7 for each red. To add to the challenge, the hammer decreases to 1/2 size after the red row is broken through. Ball speed increases after 4 hits, increases again after 12, to highest speed in the orange and red rows.
More options. Breakout can be adjusted from 3 to 5 balls per game. If player knocks down all bricks, wall reappears for more chances to score. Extended play can be awarded after operator adjustable number of points total is achieved. Operator can adjust to any total in increments of 100. Special Features. Color overlays over the playfield, sound effects speakers located high in the cabinet and fluorescent graphic panels attract players anywhere. A protective hood and a 15" playfield screen tilt angle cuts down on distracting reflections and glare.
Atari standard features include locking cashbox, hinged cash door and reliable Durastress-tested solid state electronics.
InstaPart™ Service. 24-hour parts turn-around is available to keep profits coming non-stop.
Dimensions.
Width: 25 1/4"; 64.1cm. Height: 65 1/2";
166.4cm. Depth: 27 3/4"; 70.5cm.

# 2023-11-22 19:58:49 - official description - THE ARCADE VIDEO-GAME "Encyclopedia" 1970-1976

Technical specs

software: Emulated on MAME,
display: raster

Editor note

An Atari arcade game derived from Pong, featuring hardware designed by the future founders of Apple Computer.

# 2006

Authors / Staff

design

Nolan Bushnell (design)

other

Steve Wozniak (prototype)

Tags (4)

other
hardware
software
game genre

Contributors (7)

AndreaD
teran01
zerothis
Sanguine
Jared Babitsky
VGHchannel
Becoro

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Breakout in-game screen.
Breakout
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