Daggerfall
a.k.a. The Elder Scrolls: Chapter II: Daggerfall / The Elder Scrolls 2: Daggerfall
created and published by Bethesda Softworks in 1996-08-31, running on MS-DOS
type: action/reflex, adventure, role-play
genre: Horror, Fantasy, Dungeon Crawler
series: The Elder Scrolls
setting: Medieval
perspective: 1st person
player options: single player
game engine: XnGine
other: Freeware
languages: eng
genre: Horror, Fantasy, Dungeon Crawler
series: The Elder Scrolls
setting: Medieval
perspective: 1st person
player options: single player
game engine: XnGine
other: Freeware
languages: eng
3.6/5
Personal review
The control system for Daggerfall was surprisingly advanced for its time (in DOS game, anyway), I think. You could easily have mouse look in and practically use similar-ish control mechanism to what's in modern games (e.g. in Dark Messiah) to control which way or how you swung your weapons. The only difference was that instead of swinging in the direction you moved, it swung in the direction you dragged the mouse, which in effect prevented you from turning around with the mouse as long as you had the attack button pressed. The controls were also quite customizable, since you could easily configure them to resemble something similar to that time's control system. The game was also quite unique that you could scale any straight wall almost indefinitely, defying any laws of sensibility by dragging yourself across to heights that made no sense. Lack of this ability was one of the most disappointing factors in the sequels, I think (though I have to really blame the blatantly lighter mood of the other games for _really_ disappointing me.. honestly, the story description of both Morrowind and Oblivion is much darker, yet I feel like I'm playing in some kind of Teletubby land).
Sanguine # 2007-06-29 01:03:56
Sanguine # 2007-06-29 01:03:56
Official description
The Elder Scrolls: Daggerfall is the second chapter in the highly acclaimed Elder Scrolls role-playing series. Its predecessor, TES: Arena, won over twenty Best Role Playing Game of the Year awards and set a new level for computer role plating. TES: Daggerfall is the most ambitious CRPG ever created and surpasses the high standard set in Arena.
Daggerfall offers you an opportunity to adventure in total freedom within a world where your destiny is of your own making and consequence evolves from your decisions. A world of love and darkness, magic and sorcery. Whether you choose to follow a quest or to venture out alone, you will interact with thousands of people as you travel across an expansive land in a time of fantasy and imagination.
* The largest world ever created for a computer role-playing game. Adventure through thousands of cities, villages, dungeons, graveyards, ruins, castles, shrines and farms.
* Interact with thousands of characters, both in dialogue and action.
* Involve yourself in a complex world of constantly evolving political intrigue.
* Own property and ships, participate in the politics of guilds and other organisations and trade goods and services.
* Customise your character or even create a unique character class.
* Participate in numerous large-scale, complex quests or venture off on your own.
* A multiple path story, with several different endings. You decide how the game is played and won.
Box blurb - # 2007-06-20 14:54:56 - official description
Daggerfall offers you an opportunity to adventure in total freedom within a world where your destiny is of your own making and consequence evolves from your decisions. A world of love and darkness, magic and sorcery. Whether you choose to follow a quest or to venture out alone, you will interact with thousands of people as you travel across an expansive land in a time of fantasy and imagination.
* The largest world ever created for a computer role-playing game. Adventure through thousands of cities, villages, dungeons, graveyards, ruins, castles, shrines and farms.
* Interact with thousands of characters, both in dialogue and action.
* Involve yourself in a complex world of constantly evolving political intrigue.
* Own property and ships, participate in the politics of guilds and other organisations and trade goods and services.
* Customise your character or even create a unique character class.
* Participate in numerous large-scale, complex quests or venture off on your own.
* A multiple path story, with several different endings. You decide how the game is played and won.
Box blurb - # 2007-06-20 14:54:56 - official description
Comments (2)
Daggerfall is the sequel to Arena. The world is HUGE, with litterally thousands of NPC's, hundreds of towns and dungeons, and a nearly infinate number of choices that can be made. You can spend time on side quests, or attempt your main goal of saving Daggerfall from the spirit of it's dead king.
# 2003-02-06 23:37:57
# 2003-02-06 23:37:57
Technical specs
hardware: 486DX CPU, 586 CPU, Video Graphics Array, Joystick, Keyboard, Mouse, Adlib Gold SPU, Aria Chipset SPU, Sound Blaster AWE32 SPU, Ensoniq Soundscape SPU, General MIDI, Gravis Ultrasound SPU, I/O Magic Tempo SPU, Gravis UltraSound MAX, Roland MT-32 SPU, Media Vision Pro Audio Spectrum 16, Media Vision Pro Audio Spectrum Plus SPU, PC speaker SPU, Roland RAP-10 SPU, Roland Sound Canvas SPU, Sound Blaster SPU, Sound Blaster 16 SPU, Sound Blaster Pro SPU, Sound Galaxy NX Pro 16 SPU, Media Vision Thunderboard, WaveJammer SPU,
display: _ (mixed), raster, textured polygons
Editor notes (2)
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External review - average: 66%
review source | issue | date | score | |||
---|---|---|---|---|---|---|
Génération 4 (83-138) | fr | 93 | 1996-11 | 4/6 | 66% |
Related games
Contributors (6)
teran01
zerothis
Belgarath
dandyboh
Sanguine
uvlbot-1
zerothis
Belgarath
dandyboh
Sanguine
uvlbot-1