FLight Combat

published by Looking Glass in 1999, running on Windows
type: flight, fighting
genre: 3D

Authors / Staff

management

Constantine Hantzopoulos (project director)
Sandra Smith (producer)

design

Constantine Hantzopoulos (senior designer)
Steve Desilets (designer)
Steven W. Nadeau (lead designer)

coding

Cynthia Monter (combated programmer)
Darren Lefreniere (systems programmer)
James Fleming (lead programmer)
Larry Simmers (ai programmer)
Mark Estes (network programmer)
Matt MacKenzie (game programmer)
Michael Valdez (physics programmer)
Tim Farrar (ai programmer)

graphics

Isabelle Garbani (lead terrain artist)
Liz Budington (lead artist)
Victoria Stangroom (terrain artist)

3d artist

Scott Sinclair (3d artist)
Shawn Robertson (lead 3d artist)

audio

Kemal Amarasingham (sound engineer)
Matt MacKenzie (sound)

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