Crystal Kingdom Dizzy

published by Codemasters in 1992, developed by Visual Impact, running on Commodore 64
type: adventure, platformer
genre: Platformer
series: Dizzy
perspective: side view
player options: single player
4/5

Technical specs

display: raster

Authors / Staff

coding

Craig Kelsall (program)

graphics

Jarrod Bentley (graphics)

audio

Gerard Gourley (music)

Tags (2)

video game
game genre

External review - average: 80%

review sourceissuedatescore
Commodore Forceuk161994-0380/10080%

Contributors (2)

AndreaD
uvlbot-1

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Crystal Kingdom Dizzy in-game screen.
Crystal+Kingdom+Dizzy
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