Video Games

 

Krakout

created and published by Gremlin Graphics in 1987, running on Commodore 64
type: action/reflex
genre: Breakout-like
perspective: side view
player options: single player
languages: eng
3.8/5

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Personal review
I personally think the C64 version of Krakout is the best Breakout-clone of the whole 8-bit era (and maybe beyond). Many extras, many enemies, various cleverly build levels and great playability. Played this for hours and hours as a kid and accumulated many extra lives... until in some of the later levels that little infamous terrifying ball-eating orb appears and you realize why you need all these extra lives. Still haunts me today just thinking of it. Great game.

# 2009-06-07 12:01:19
Technical specs
additional hardware: Joystick,
display: raster
Authors / Staff

design

Robert Toone (design)

coding

Andrew Green (coder)

graphics

Terry Lloyd (graphics)

audio

Ben Daglish (music)
Tags (8)
External reviews (6) - average: 73.2% - median: 76.5%
review sourcecountryissuedatescore   
Aktueller Software Markt (ASM)de111987-0410/1283%
C&VG (Computer & Video Games) 1-84uk661987-049/1090%
Commodore User 33-61uk431987-047/1070%
The Games Machineuk21987-1251/10051%
Tilt 39-113fr421987-0517/2085%
Zzap!uk431988-1160/10060%
Contributors (6)
teran01
zerothis
dandyboh
Sanguine
diedel
FatherJack

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Krakout in-game screen.
Krakout (Commodore 64)
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