Aaargh!

published by Melbourne House in 1989, developed by Binary Design, running on Commodore 64
type: action/reflex
genre: Fantasy
perspective: bird's-eye
player options: single player, shared-screen
languages: eng
1.7/5

Official description

PUSH, SMASH, TRAMPLE AND CRUSH YOURWAY THROUGH AARGH!

Destruction is the name of the game as two mighty monsters pulverize buildings, trample on puny natives, torch attacking insects and flying reptiles, munch fast food - not to mention the occasional native - to rebuild your strength as you battle to reach the fiery volcano and your chance to grab the golden egg.

Bulldoze your way through the twelve cities of the Lost Island in a quest for the Golden Dragon's egg. With head to head battles against your only rival in the mean monster stakes along the way this is a real challenge.

Fast all-action hand-to-hand combat, huge colorful animated graphics, superb backdrops and ear-splitting stereo sound effects, all combine to make AARGH an instant hit.

Choice of Monster - 12 highly detailed cities

Amazing arcade graphics - Bloodcurdling digitized sound

One player only - Joystick only

# 2024-02-20 06:00:01 - official description - from the back of the box

Technical specs

display: raster

Authors / Staff

graphics

Eric Casey (graphics)

audio

Wally Beben (music)

External reviews (6) - average: 33.7% - median: 35%

review sourceissuedatescore
Aktueller Software Markt (ASM) (9+)de351989-101/128%
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C&VG (Computer & Video Games) (085-173)uk951989-1044/10044%
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Commodore Forceuk71993-0721/10021%
The Games Machineuk231989-1058/10058%
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Tilt 39-113fr701989-109/2045%
view
Zzap!uk541989-1026/10026%
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Contributors (7)

AndreaD
teran01
dandyboh
Sanguine
uvlbot-1
FatherJack
Ritchardo

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Aaargh! in-game screen.
Aaargh
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