Astro Fighter

created and published by Data East / Zaccaria in 1979, running on Arcade
type: shooter
genre: Science Fiction, Fixed shooter
perspective: side view
player options: single player
languages: eng
2.6/5
Find at ADB
bootleg(s): Astro Battle / Astro Fire / Astro Combat

Description

Astro Fighter is a single player space shoot-em-up, where formations of ships appear at the top of the screen and move downwards in a pattern that depends on the type of ship. The player's goal is to pilot their ship to destroy the enemy before they reach the bottom of the screen, whilst avoiding enemy fire. Being hit by the enemy loses one of the player's three lives. If the enemy does make it past the player, then the same formation is repeated, but this time the player moves backwards and forwards a little further up the screen. There are up to five waves of enemies (cyan, magenta, green, yellow and white) per round, followed by a screen in which you must defeat "The Master", which is a single large ship with an eye in the middle.

To make things more difficult, the player starts the game with a limited amount of fuel, which reduces as the player maneuvers. The game is over when fuel runs out, but it is replenished every time "The Master" is defeated. As in "Space Invaders", the player can only have one bullet on the screen at a time, and can only shoot vertically.

(Moby Games) - # 2024-03-03 07:42:52 - source

Technical specs

software: Emulated on MAME,
display: raster

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AndreaD
VGHchannel
Ritchardo

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Astro Fighter in-game screen.
Astro+Fighter
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