No Excuses

created and published by Arcana Software Design in 1988, running on Atari ST
type: shooter, action/reflex
perspective: bird's-eye
player options: single player
languages: eng
2.5/5

Official description

Aliens have infiltrated the 'grid' - a fictional place that exists within our minds.
Their grotesque appearance and surreal insect-like circling taps our fear of the unknown. Only by purging the grid of these aliens and claiming the key to the unknown will you be able to live in peace with yourself!

Your will is expressed with the Strider and through it you must negotiate the grid and shoot the distasteful aliens. The Strider can move forwards or backwards, turn left or right and fire. Be careful as the Strider cannot survive falling down a hole, being shot or collided with an alien. If death semms inevitable as a last resort you can hit the 'PANIC BUTTON' and if you have a 'Panic Pastie' you may be saved from the inpending doom.

The grid consists of an array of blocks which can be of sixteen types each with their own unique property, either created at the start of each sheet or altered by the aliens' bombs. The Strider will be affected by the blocks and/or bombs...

# 2002-12-10 20:06:15 - official description

Technical specs

display: raster

Tags (3)

video game
creatures
locations

External reviews (4) - average: 49.5% - median: 55.5%

review sourceissuedatescore
Aktueller Software Markt (ASM) (9+)de281989-017/1258%
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Atari ST User (005-052)uk351989-017/1070%
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Génération 4 (001-082)fr71988-1217/10017%
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ST Actionuk101989-0253/10053%
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Contributors (3)

teran01
dandyboh
Sanguine

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