Champions of Krynn

published by SSI in 1990, developed by SSI Special Projects Group, running on Amiga OCS
type: role-play, turn-based
genre: Fantasy
series: Dungeons & Dragons
setting: Medieval, Dragonlance
perspective: 1st person bird's-eye
player options: single player
game engine: Gold Box Engine
languages: eng
4.3/5
Lemon Amiga

Official description

Champions of Krynn improves on the award-winning game system used in SSI's mega-hits Pool of Radiance and Curse of the Azure Bonds. Now, for the first time on your computer, the DRAGONLANCE Saga unfolds in a spectacular AD&D fantasy role-playing adventure!

The War of the Lance is over, but Evil is a BAD loser...

With the Dragonarmies defeated and the lands to the east reconquered, the forces of good have withdrawn and settled down to a well-earned rest.

Evil forces, however, never rest and have been quietly plotting a cataclysmic return to power! Their goal: nothing short of establishing the Dark Queen, Takhisis, as undisputed ruler of Krynn!

Guide your party of characters through a dark web of intrigue and combat, where dragons, draconians and other unspeakable monstrosities dwell.

Go with a brave heart - for you and your heroic adventurers are all that stand in the way of evil tyranny!

# 2024-02-11 01:46:28 - official description

Technical specs

software: Gold Box Engine,
display: raster

Authors / Staff

management

Tom Wahl (art director)
Victor Penman (project manager)

author

Dave Shelly (authored encounters)
Ken Humphries (authored encounter)
Mike Mancuso (authored encounters)

coding

Jim Jennings (apple ii programming)
Norm Koger (amiga programming)
Paul Murray (apple ii programming)
Russ Brown (ibm programming)
Scot Bayless (ibm programming)
Victor Penman (developer)
Westwood Associates (commodore 64 programming)

3d artist

Fred Butts (3d sprites)

audio

Dave Warhol (music)
Dave Warhol (sound effects)
Electronic Arts (ibm music driver)
John Halbleib (music)
John Halbleib (sound effects)
Scot Bayless (music)
Scot Bayless (sound effects)
Tom Wahl (music)
Tom Wahl (sound effects)

packaging

Rick Wilson (documentation)

tester

Cliff Mann (playtesting)
Cyrus G. Harris (playtesting)
Don McClure (playtesting)
Eric Flom (playtesting)
Grame Bayless (outsource playtesting)
Mike Bench (playtesting)
Rick White (playtesting)
Rick Wilson (playtesting)

thanks

Pat Andreas (special thanks)

other

Dave Shelly (neraka)
Dave Shelly (kernen)
Dave Shelly (solamnic tomb)
Dave Shelly (ogre base)
David Boudreau from Louis Saekow Design (desktop publishing)
Fred Butts (overland map)
Jim Jennings (commodore 64)
Kirk Nichols from Louis Saekow Design (pre-press production)
Mike Mancuso (gargath)
Mike Mancuso (jelek)
Mike Mancuso (sanction)
Muller Printing Company (printing)
Paul Murray (commodore 64)
Peter Gascoyne from Louis Saekow Design (desktop publishing)
Ray Garcia from Louis Saekow Design (pre-press production)
Roland Gustafsson (customized apple dos)
SSI Special Projects Group (game creation)

Tags (11)

video game
historical
other
software
locations
traditional

External reviews (11) - average: 85.6% - median: 88%

review sourceissuedatescore
Aktueller Software Markt (ASM) (9+)de451990-1010/1283%
view
Amiga Actionuk101990-0786/10086%
view
Amiga Computinguk281990-0991/10091%
view
Amiga DOSde91990-094/580%
view
Amiga Jokerde91990-0963/10063%
view
Amiga Magazin (24+)de371990-08108/12090%
view
CU Amigauk41990-0688/10088%
view
Génération 4 (001-082)fr231990-0695/10095%
view
Power Playde291990-0886/10086%
view
Tilt 39-113fr811990-0918/2090%
view
VideoGames & Computer Entertainmentus221990-119/1090%
view

Contributors (7)

AndreaD
teran01
zerothis
dandyboh
Sanguine
uvlbot-1
Ritchardo

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