Bubbles

a.k.a. バブルス

created and published by Williams in 1982, running on Arcade
type: action/reflex
perspective: bird's-eye
player options: single player
languages: eng
Find at ADB

Official description

THE JOYSTICK guides our noble protagonist (the bubble) around the sink in any of eight directions, the bubble is a slippery fellow, so action is slightly damped.
AT LAST, THE GAME THAT HAS EVERYTHING... including the kitchen sink! The player is represented by a growing bubble. There are three bubbles per game (adjustable feature). The object of the game is to clean up "crums", greases and ants by floating over them.
Each one so disposed of makes for a bigger, more imposing bubble. The end of each round is signalled by a whirlpool. A bonus based on bubble size is awarded after the whirlpool.
BUT THE SOAP OPERA CONTINUES: Briny brushes and spiny sponges cavort in the sink among restless razor blades and rambling roaches. Beware! They can sap your suds or even soak you for your turn if the bubble touches one! Be careful too, not to fall down the drain (or your bubble will burst)!
A large bubble can touch these enemies, but if it does it will shrink, forfeiting bonus points. Small bubbles will be absorbed by these enemies...and you'll be washed up until your next turn! Any bubble that touches razor blades or sharp objects is wiped out.
TURN THE TIDE! Picking up the broom from the cleaning lady scores a bonus. You must have the broom to fend off a roach. If the broom is not pointing at the roach, he can swill down the bubble and cause you to lose a turn When the sink is clean, the drain will flash green. The bubble should then be large enough so that it can plunge down the drain to the next sink. If the bubble doesn't have a mouth, it isn't big enough and will be swept down the drain instead, sacrificing one turn.

# 2020-01-13 19:14:07 - official description

Technical specs

software: Emulated on MAME,
display: raster

Authors / Staff

design

Gary Berge (game design)
John Kotlarik (design)
Leo Ludzia (game design)
Python Angelo (design)
Tim Murphy (design)

coding

Dave Rzepka (support software)
John Kotlarik (code)
Tim Murphy (code)

hardware

Chuck Bleich (hardware)
Greg Wepner (hardware)

audio

John Kotlarik (sounds)
Tim Murphy (sounds)

video

Ken Lantz (video)

Tags (5)

Contributors (3)

AndreaD
teran01
zerothis

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Bubbles in-game screen.
Bubbles
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