#123#
 

Sacrifice

a.k.a. 牺牲 / Жертвоприношение / Sacrifice: Im Auftrag Der Götter

*123*
published by Interplay in 2000-11-16, developed by Shiny Entertainment, running on Windows
type: action/reflex, strategy, role-play
genre: Action-Strategy
perspective: 3rd person
player options: single player, LAN, Internet
languages: chi eng fre ger ita rus spa
4.4/5
GraphicSoundFXPresent.ControlsVoiceStoryAtmos.A.I.

Official description

THE HOLY WAR IS OVER. The Demons of Gologotha have been banished, yet the cost has been terribly high. The Creator, God of the Fyllid, has been defeated and the faith of the people has begun to wane. Pretty squabbles among the five remaining Gods has caused the land to split into five mystical territories - each at war with one another. Into this divided land steps a wizard, a man haunted by his past, whose choices will shape the future. Which God will he choose? Will he sacrifice himself to change this world for the better, or will what remains of this world be sacrificed fo one God's glory?

Box blurb - # 2007-07-30 17:54:15 - official description

Comment

resource harvesting — conquering the mana fountains as without them your spell casting is slowed down, and harvesting the souls of the dead.
non-human — although superficially humanoid and even human, closer examination reveals features definitely not part of human physiology. Also, there doesn't seem to be any mention of humans.
anti-hero protagonist — not very obvious, but he wages the war of the gods simply to bide his time and gather strength for his own purposes, regardless of the God he has chosen to serve. Also in the backstory that he relates to Mithras.
adv-deeds — these "deeds" are not revealed until you actually complete them and the rewards are given at the end of each mission. Since they're optional and the rewards depends on the mission, these may or may not make the late game easier.

Sanguine # 2008-10-25 01:42:06

Technical specs

display: textured polygons
Minimum:
* Windows 95, 98 or 2000
* 300 MHz Pentium II CPU (or 550 MHz AMD K6-2 or 450 MHz AMD K6-3 CPU)
* 64 MB RAM
* 8 MB VRAM
* 3D accelerator (D3D-compatible)
* 620 MB free HD space
* 4X CD-ROM drive
* DX-compatible soundcard

Recommended:
* 450 MHz Pentium II or Athlon CPU (or 650 MHz Duron CPU)
* 128 MB RAM
* 16 MB VRAM

Sanguine # 2007-09-30 21:55:29

Editor notes (5)

2009-08-19 on Steam, by Interplay (lang: eng, fre, ita, spa, ger)

# 2009-08-20 10:13:05
Some may notice that Charnel is depicted on the game boxes, but in one of the boxes the character facing away is actually one of James' champions instead of the protagonist of the story, Eldred.

# 2008-10-25 12:24:42
Comes on single CD which can be used to install unlimited number of multiplayer-only "spawns" and singular single-player installation (though I didn't see anything that would limit even that).

# 2008-10-15 16:28:04
The game may fail to start up if you have total swap file size much larger than 2 GiB, although it may in truth require the total memory (physical and swap) be less than 4 GiB. The error message produced by this states you need at least 128 MB swap file.

# 2008-10-15 01:35:41
Latest version: patch #3 (as of 2001-05?)

The patch updates the DirectX version requirement from 7 to 8.

# 2008-10-15 01:17:07

Project team

design

David Perry (designer)

External reviews (4) - average: 88% - median: 87%

review sourceissuedatescore
GamesMasteruk1012000-1284/10084%
Génération 4 (139-180)fr1402000-1217/2085%
IGN2000*9.4/1094%
Metacritic2000*89/10089%
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