Video Games

 

Circus Attractions

published by Rainbow Arts in 1989, developed by Golden Goblins, running on Commodore 64
type: action/reflex
perspective: 3rd person bird's-eye side view
player options: single player, shared-screen
languages: eng
3.6/5

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Technical specs
display: raster
Authors / Staff

coding

Jörg Prenzing (coder)

graphics

Bettina Wiedner (graphics)

audio

Chris Hülsbeck (music)

n.a.

Andreas Goertz
Olaf Menges Von Rauchhaupt
Tags (3)
video game
sport
locations
External reviews (7) - average: 70% - median: 70%
review sourcecountryissuedatescore   
ACE (Advanced Computer Entertainment)uk231989-08582/100058%
Aktueller Software Markt (ASM)de331989-076/1250%
Commodore User 62-77uk691989-0683/10083%
Power Playde151989-0677/10077%
The Games Machineuk201989-0787/10087%
Tilt 39-113fr681989-0713/2065%
Zzap!uk511989-0770/10070%
Contributors (4)
teran01
dandyboh
uvlbot-1
FatherJack

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Circus Attractions in-game screen.
Circus+Attractions ()
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