How to be a Hero

published by Mastertronic in 1987, developed by Xcel, running on Amstrad CPC
type: shooter, maze
genre: Dandy-like
perspective: bird's-eye
player options: single player
languages: eng

Technical specs

display: raster

Tags (2)

tools
game genre

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Contributors (2)

teran01
dandyboh

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How to be a Hero in-game screen.
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